Hey players! We've heard you: enemies are too tough, some features aren't clear, and there are some bugs that cause you to get stuck.
Today, we have released a patch for Meta Quest 2 to address a number of these issues, which you can read more about below.
We are committed to enhancing this gaming experience, and are continuing to investigate player feedback for future patches. Stay tuned.
Moved the location of the gun reload tutorial for better visibility.
ADM tutorials now show up in locations where players are more likely to see them.
Encyclopedia Galactica will now load faster when loaded from the main menu.
Reduced time to begin regenerating player health from 5s to 2.5s.
Increased health regeneration per half second from 3.75 to 7.5.
Reduced health of some of the first enemies encountered.
Adjusted the "look-at" icon to make it more intuitive and easy to see.
'Hands up' gesture now registers more easily.
Fixed an issue with line-breaking that made text very difficult to read: headsets set to non-supported languages will no longer cause line-breaking.
Fixed an issue where the Encyclopedia Galactica could not be opened from the main menu.
Fixed an issue where players could accidentally talk to Leos while trying to talk to Dex in the TAC. (CHAPTER 1)
Fixed an issue where the player could get stuck between two doors in the TAC. (CHAPTER 1)
When Bo asks for the player's arm, it will now register the entire arm as opposed to just the hand. (CHAPTER 1)
Fixed an issue where door wouldn't open after interrogation, if player knocked at any point prior. (CHAPTER 1)
Fixed an issue related to a checkpoint at the shuttle. (CHAPTER 2)
Fixed an issue where the player could get stuck inside/outside Rivani's apartment. (CHAPTER 5)
Fixed an issue where players could get stuck outside Rivani's apartment if they fell. (CHAPTER 5)
Fixed an issue where the player could get stuck when reloading a checkpoint at the end of the mission. (CHAPTER 5)
Fixed an issue where the door would not open after shooting the locks. (CHAPTER 6)
Fixed issues found in the credits.
Please don't hesitate to let us know if you've run into any issues or have any feedback on your gameplay experience. We appreciate any information you can provide.